Papers

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Below is a list of books and papers covering research results that have been implemented in OpenTissue.

  1. Kenny Erleben. Volumetric shells using path tracing. In NA, editor, Proceedings of Computer Graphics International, pages yyy-xxx, 2008. Conference Homepage
  2. Kenny Erleben. Velocity-based shock propagation for multibody dynamics animation. ACM Trans. Graph, 26(2), June 2007. Portal ACM
  3. Kenny Erleben and Jon Sporring. Line-stepping for shell meshes. In Bjarne Ersbøll and Kim Steenstrup Pedersen, editors, Scandinavian Conference on Image Analysis (SCIA '07), volume 4522 of Lecture Notes in Computer Science, pages 472-481. Springer Verlag, June 2007. springerlink
  4. Kenny Erleben and Henrik Dohlmann. Robust signed distance fields using tetrahedra GPU scan conversion. In GPU Gems 3. Addison-Wesley Professional, 2007. book home page
  5. Micky Kelager, Anders Fleron, and Kenny Erleben. Area and volume restoration in elastically deformable solids. Electronic Letters on Compuer Vision and Image Analysis (ELCVIA), 5(3):32-43, 2005. Special Issue on Articulated Motion. download
  6. Knud Henriksen, Jon Sporring, and Kasper Hornbæk. Virtual trackballs revisited. IEEE Transactions on Visualization and Computer Graphics, 10(2):206-216, 2004. download
  7. Kenny Erleben, Henrik Dohlmann, and Jon Sporring. The adaptive thin shell tetrahedral mesh. Journal of WSCG, pages 17-24, 2005. download
  8. Kenny Erleben, Jon Sporring, Knud Henriksen, and Henrik Dohlmann. Physics-based Animation. Charles River Media, August 2005. Amazon
  9. Kenny Erleben. Stable, Robust, and Versatile Multibody Dynamics Animation. PhD thesis, Department of Computer Science, University of Copenhagen (DIKU), Universitetsparken 1, DK-2100 Copenhagen, Denmark, March 2005. download
  10. Kenny Erleben, Jon Sporring, and Henrik Dohlmann. Opentissue - an open source toolkit for physics-based animation. In Stephen Aylward, Tina Kapur, and Luis Ibanez, editors, ISC / NA-MIC / MICCAI Workshop on Open-Source Software, 2005.
  11. Kerawit Somchaipeng, Kenny Erleben, and Jon Sporring. A multi-scale singularity bounding volume hierarchy. In Proceedings of WSCG, pages 179-186, 2005.
  12. Kenny Erleben and Henrik Dohlmann. Contact graphs in multibody dynamics simulation. In Brian Elmegaard, Jon Sporring, Kenny Erleben, and Kim Sørensen, editors, SIMS 2004, pages 307-314, September 2004.
  13. Kenny Erleben and Knud Henriksen. Scripted bodies and spline-driven animation. In Jeff Lander, editor, Graphics Programming Methods, chapter 1.4, pages 37-50. Charles River Media, Inc., 2003.
  14. Kenny Erleben and Jon Sporring. Collision detection of deformable volumetric meshes. In Jeff Landers, editor, Graphics Programming Methods, chapter 1.5, pages 51-68. Charles River Media, 2003.

[edit] Hall of Fame

Just a bunch of links for people using or talking about OpenTissue, or referencing work used in OpenTissue.

  1. http://portal.acm.org/citation.cfm?id=1321312&jmp=cit&coll=&dl=
  2. http://www.cs.umu.se/education/examina/Rapporter/SeuglingRolin.pdf
  3. http://www.ccs.tulane.edu/~rortiz/webpage/docs/pdf/slides_beamer8.pdf
  4. http://www.site.uottawa.ca/~elsaddik/abedweb/teaching/elg5124/Deformable_3D_Obj.pdf
  5. http://www.ode.org/old_list_archives/2005-March/015338.html
  6. http://www.motorsport-sim.org/index.php?go=taskView&tsk=573
  7. http://www.ccs.tulane.edu/~rortiz/index.php?cb=research
  8. http://www.continuousphysics.com/mediawiki-1.5.8/index.php?title=Simulation_Software
  9. http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=6&t=63&sid=b33c9f0b42479a7103fdbd1c3f07ee65
  10. http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=6&t=7&sid=35787d4259e256ef25f2400c9ac37434
  11. http://www.adrianboeing.com/pal/engines.html
  12. http://www.answers.com/topic/soft-body-dynamics?cat=technology
  13. http://www.devmaster.net/news/index.php?month=11&year=2007
  14. https://collada.org/public_forum/viewtopic.php?p=3195&sid=f31091ec303c62a06924342b73b283d3
  15. http://www.blender.org/forum/viewtopic.php?t=12273
  16. http://www.cg.cs.tu-bs.de/teaching/lectures/ws0708/PMS/slides/07-fluids-lagrangian.pdf
  17. http://en.wikipedia.org/wiki/COLLADA
  18. http://en.wikipedia.org/wiki/Soft_body_dynamics
  19. http://www.gamedev.net/community/forums/topic.asp?topic_id=456919
  20. http://www.digitalrune.com/?tabid=476
  21. http://www.aurova.ua.es:8080/ja2005/comu/3571-JA05_umh.pdf
  22. http://www.qhull.org/news/
  23. http://swik.net/solid
  24. ftp://ftp.diku.dk/diku/image/publications/tischer.060801.pdf
  25. http://www.immersence.info/files/Deliverables/Workpackage%207%20-%20Dissemination/D7.1.1PhDSymposiumReport.pdf
  26. http://www.christianherta.de/physics.html
  27. http://physics.hardwire.cz/index.php?action=show&showall=true&parent_id=30&sortby=order
  28. http://www.vrlab.umu.se/research/flexible/Massless.pdf
  29. http://www-users.rwth-aachen.de/Thomas.Jung/papers/IFF07_Ju_Ro.pdf
  30. http://iirob.ira.uka.de/joomla_1.0.11/index.php?option=com_docman&task=doc_download&gid=10&Itemid=33
  31. http://www.continuousphysics.com/BulletContinuousCollisionDetection.pdf
  32. http://graphics.ethz.ch/~otmiguel/pubs/EG07NicoG.pdf
  33. http://www.diva-portal.org/diva/getDocument?urn_nbn_se_liu_diva-8497-1__fulltext.pdf
  34. http://www.cs.unc.edu/~lin/COMP790/LEC/ABD.pdf
  35. http://cg.informatik.uni-freiburg.de/course_notes/sim_06_rigidBodies.pdf
  36. http://www.cs.umu.se/kurser/TDBD24/VT05/lectures.html
  37. http://www.ann.jussieu.fr/~frey/papiers/PsNormTVCG.pdf
  38. http://www3.imperial.ac.uk/pls/portallive/docs/1/20673698.PDF
  39. http://graphics.cs.ucdavis.edu/~porumbes/Pubs/shellmaps_siggraph2005.pdf
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